ability to map character rigs to xbox controllers

now this can sort of be done already using a program like xpadder, however movement is extra sluggish and it doesn’t make sense to use at the moment. however if there could be proper key maping and the ability to map key drawings or poses to button presses (i.e. walk cycles or punches/kicks, jumping ect…) with xinput or dinput compatibility, where you could actually animate using an xbox controller would revolutionize the way some people animate

Hello Buda,

Thanks for the suggestion! We will add it to our suggestion bucket.