A better mesh warp system

This is like the millionth time I’ve asked this and the tech team probably hasn’t found a way to do it. But the mesh warp effect needs ease function like in After Effects and the ability to stack with deformers in Harmony 18 or 19. Then it would be more convenient to deform a whole cut-out rig with deformers. It’s kinda hard to do stuffs that requires curves like squash and stretch or smears on rigs with deformers, so it’ll be more convenient if the mesh warp system can become more advanced to do those things.

Hello Sunriseking,

Thanks for the suggestion! We have logged it internally and our team will review the submitted suggestions as we work on software changes for the future.