in Animate 2, is there any way to simulate the effect of a 3d scene and or camera?
Well you can multiplane to get a sense of depth.
The only way i could think of is drawing and using morphing so you don’t need to draw every frame. Hmm that doesn’t sound like such a bad option.
the problem is, whenever i want to morph something that involes 3d rotation like dice rolling, it doesn’t work. so is there any other way to simulate the effect.
If you’re using morphing and not getting the results that you need, then you can try to use hints and set up breakdown drawings. If you still don’t get the look that you want, then convert your morphing sequence to drawings and then do the final adjustments by hand.
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