3D layers

I have a head constructed with 2d layers in 3d space. I have this working well , doing little head rotations using an attached 3d enabled peg, but I want to be able to flatten the animation in a composition or symbol or whatever, then be able to put it anywhere in a scene. At the moment if I move it across the scene the face breaks up as the layers still are effected by the camera…if at makes sense.


gather all your head layers together with a comp module set to pass through. that should do it i imagine.

yeah I thought that would work too…but it doesn’t unfortunately.