3D Geometry with Transparency

Hello,

I have a scene set up in Maya with some 3D geometry that has transparency. I have placed the alpha map within the alpha channel of the texture for the 3D model. The FBX file does get imported fine and I do see the texture on it, but the transparency is no longer there. What is the proper way to set up transparency on a 3D model and have it transparent within the Harmony viewport?

Thanks

Not all file formats are supported for transparency in Harmony.
Try converting the alpha channel map to .png format
and re-export the object.